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Leder Games

Root Riverfolk is de eerste uitbreiding voor het bordspel Root. In deze uitbreiding vind je twee nieuwe facties: The Riverfolk Copany en The Lizard Cult. Daarnaast zitten er coöperatieve scenario’s in zodat je nog meer variatie hebt.

ENG
A new faction is added to the forest fray. The Riverfolk expansion includes: A New Core Faction: The Riverfolk Company, A New Core Faction: The Lizard Cult, An Extra Vagabond, One Custom Card Holder, Cooperative Scenarios, Rules for Bot Play and Three Additional Vagabond Variants

This expansion now allows Root to be played with 1-6 players.

Uitverkocht

New factions and battlefields join the world of Root!

The Underworld Expansion includes:
The Great Underground Duchy: an imperial faction that mixes the flexibility of the Marquise with the escalating Eyrie Dynasties.
The Corvid Conspiracy: a secretive faction that hatches plots directly into the hands of their opponents.
Two new maps: dig tunnels on the mountain map or fight to control the ferry on the lake map



In Fort, you're a kid! And like many kids, you want to grow your circle of friends, collect pizza and toys, and build the coolest fort.

By doing this cool stuff, you'll score victory points, and at the end of the game, the player with the most victory points wins! Your cards not only let you take actions on your own turn, but also let you follow the other players' actions on their turns. Will you devote yourself to your own posse, or copy what the other kids are doing?

But be careful as your carefully constructed deck might start losing cards if you don't actually use them. After all, if you don't play with your friends, why should they hang out with you anymore?

Let op, dit is een uitbreiding! Het basisspel is vereist.

Dogs are loyal. If you play one, it will (usually) go stay in your doghouse. But they’re fussy: you can only play a dog if you meet its needs. Neglect a dog, and it’ll wander off. At the end, whoever has the most dogs in their doghouse scores seven points!

Cats are fickle. Their actions happen at specific times, and they move around a lot. Cats will be attracted to a different player if their Yard has cards of specific suits, even if the cat’s current owner has them too. The more cats you have at the end of the game, though, the more points you score.